The University of Southampton

Dr Rikki F. Prince MBCS FHEA

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I am currently a Teaching Fellow and part-time PhD student.


I currently teach on the following modules:

  • COMP1202 Programming 1
  • COMP1214 Systems and Platforms
  • COMP3218 Game Design and Development
  • COMP6218 Web Architecture
  • GENG0015 Computer Applications (Engineering Foundation Year)

I also have several third year project and MSc students per year.


During my PhD, supervised by Professor Hugh Davis and Dr David Millard, I have been investigating approaches to sharing user model data between a variety of different adaptive applications, in an educational setting. This has involved developing a number of applications (an adaptive programming-puzzle game, an adaptive assessment engine and an adaptive hypertext in GALE), and then a user modelling server that can map between these applications.


Prior to starting my PhD, I completed an MEng in Computer Science at the University of Southampton.

Midway through my undergraduate degree, I suspended my course to work for a year in industry. I was extremely fortunate to get a job at Sony Computer Entertainment Europe (SCEE) as a member of the Developer Support team. In this role, I assisted developers on all of the PlayStation platforms with any technical problems they were encountering. This also often involved communicating with SCE's other offices in Japan, America and Australia.

Following my third year, I was lucky enough to get a internship to work in ECS with Dr Terry Payne and Dr Craig Saunders. During the summer vacation I researched the various methods for programming Sony AIBO robot dogs, and compiled a knowledge base of the tricks and techniques I discovered, with the aim that it will assist others trying to use apply their research on a real robot.




PhD Computer Science ("Sharing User Models Between Interactionally-Diverse Adaptive Educational Systems"), Southampton, 2017.

MEng Computer Science (Hons), Southampton, 2007.

Professional activities

Committee Member of the Animation & Game Design SG in the BCS.

Professional Member of the BCS.

Fellow of the Higher Education Academy.

Publicity chair of UMAP 2017.

Program committee member of Hypertext 2017 (News and Narrative track).

Program committee member of ICIDS 2016.

Conferences attended

DIGITEL 2008: The 2nd IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning. November 17-19, 2008. Banff, Canada

UMAP 2009: The First and Seventeenth International Conference on User Modeling, Adaptation and Personalization. 22-26 June 2009. Trento, Italy

InterFace 2009: 1st International Symposium for Humanities and Technology. July 9-10, 2009. Southampton, UK

InterFace 2010: 2nd International Symposium for Humanities and Technology. July 15-16, 2010. Warwick, UK [URL]

Web Science 2011: ACM 3rd Annual Web Science Conference June 14-17 2011. Koblenz, Germany

  • Including #altmetrics workshop

UMAP 2011: 19th International Conference on User Modeling, Adaptation and Personalization. July 11-15, 2011. Girona, Spain

JISC CETIS Conference 2012. February 22-23, 2012. Nottingham, UK

ITiCSE 2014: 19th Annual Conference on Innovation and Technology in Computer Science Education, June 23-25, 2014, Uppsala, Sweden. [URL]

Hypertext 2016

UMAP 2016


WAIS Lab Manager


Brusilovsky, Peter, Edwards, Stephen, Kumar, Amruth, Malmi, Lauri, Benotti, Luciana, Buck, Duane, Ihantola, Petri, Prince, Rikki, Sirkia, Teemu, Sosnovsky, Sergey, Urquiza, Jaime, Vihavainen, Arto and Wollowski, Michael (2014) Increasing adoption of smart learning content for computer science education At Proceedings of the Working Group Reports of the 2014 on Innovation \&\#38; Technology in Computer Science Education Conference, Sweden. 23 - 25 Jun 2014. , pp. 31-57. (doi:10.1145/2713609.2713611).


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