The University of Southampton


Reeves, Neal, Tinati, Ramine, Zerr, Sergej, Simperl, Elena and Van Kleek, Max (2017) From crowd to community: a survey of online community features in citizen science projects. In Proceedings of the 2017CS W '17 : Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing. ACM. pp. 2137-2152 . (doi:10.1145/2998181.2998302).

Celino, Irene, Corcho, Oscar, Hölker, Franz and Simperl, Elena , Reeves, Neal (ed.) (2018) Citizen Science: Design and Engagement: Dagstuhl Seminar 17272 (Dagstuhl Reports, 7, 7) Dagstuhl, Germany. Schloss Dagstuhl - Leibniz-Zentrum fuer Informatik, Germany 43pp.

Reeves, Neal, West, Peter and Simperl, Elena (2018) "A game without competition is hardly a game": The impact of competitions on player activity in a human computation game. In Proceedings of the Sixth AAAI Conference on Human Computation and Crowdsourcing (HCOMP-18). AAAI.. (In Press)

Simperl, Elena, Reeves, Neal, Phethean, Christopher J, Lynes, Todd and Tinati, Ramine (2018) Is virtual citizen science a game? ACM Transactions on Social Computing, 1 (2), 1-39. (doi:10.1145/3209960).

Ibanez Gonzalez, Luis, Reeves, Neal and Simperl, Elena (2019) Crowdsourcing and human-in-the-loop for IoT. In, Exploiting the Internet of Things (IoT) Data Deluge. Wiley. (Submitted)

Share this profile FacebookGoogle+TwitterWeibo

We use cookies to ensure that we give you the best experience on our website. If you continue without changing your settings, we will assume that you are happy to receive cookies on the University of Southampton website.